I'm a 10 year seasoned concept artist whose worked on many high profile projects across a variety of studios. Most recently I've worked at Blind Squirrel Games where I worked on the upcoming Evolve, as well as 2 unannounced projects. I've most recently shipped Call of Duty: Black Ops 2 at Treyarch, and at SuperBot Entertainment I worked on Playstation All-Stars Battle Royale. I've also worked at Sledgehammer games where I worked on Call of Duty: Modern Warfare 3. I've worked at Pandemic Studios on the innovative open world game The Saboteur, and Playdom on the social RPG Deep Realms. I've worked on every type of game from hardcore, mobile, to social. I've also worked on toy designs to movie pitches, and I'm always looking to expand my skill set, and work on ever more challenging projects.
Also, please check out my blog for more of my work